Devlog 8: Production 5
Devlog 8: Production 5
We have reached the end of the 2nd sprint and our game could be called complete now. Of course there are still 2 polish weeks that we will use to make the experience of playing our game that much better. But there will be no more new features and things added after this week.
Our artists finished up the level by texturing all the remaining props and adding them to the scene. The house is looking cosy and liveable. The garden has plants and several extra props added to it now.
The lawnmower has finally been added to the garden as well and we have made changes to the water sprinkler. Instead of targeting the racoons it continuously goes around in circles requiring more skill and timing to move around it.
Our Game finally has particles as well. We have Water shooting from the water sprinkler, a Dust trail following the racoons when they run, a blood spatter for the death, a stun particle and a few more to make the game more alive and complete.
To let our players know what they have to do we have included some guides to help figure out the controls of the game faster. We have also added an arrow to tell the players they need to get back to the starting zone to finish the game.
A Player selection screen has been added so know you can finally pick which one of the four racoons you want to play. Our favourite is still the Pope/Croc Racoon. Aside from this new screen we also added an End screen to the game where the winner of the game will be declared, and Players will see how much trash they were able to collect.
During the Polish for next week we want to fix our lighting, improve particles, nicen up the level decorations and make sure everything runs smoothly.
We hope you will enjoy our game. Have fun and see you next week <3
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TrashPandas
Status | In development |
Authors | DylanHeirwegh, AnnaDemol, TheTwitchDude81, JulianDobrogeanu, spellczech123 |
Genre | Survival |
Tags | 3D, low, PvP, racoon, trash |
More posts
- Devlog 10: Polish 2May 21, 2022
- Devlog 9: Polish 1May 16, 2022
- Devlog 7: Production 4May 02, 2022
- Devlog 6: Production 2Apr 25, 2022
- Devlog 5: Production 2Mar 28, 2022
- Devlog 4: ProductionMar 21, 2022
- Devlog 3: PrototypeMar 14, 2022
- Devlog 2: PrototypeMar 07, 2022
- Devlog 1: ResearchFeb 28, 2022
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