Devlog 5: Production 2
Devlog 5: Production 2
This week was our second Production week. We have managed to make a lot of progress and are excited to continue building our game.
Art
Joe has created lots of Trash Items that our thieving TrashPandas will be able to collect during the game. Every Tier has already several collectible items.
2 of the enemy characters have already been created and added to the game
The Beartrap
and the Roomba
In our next production week, we will make sure to add the lawnmower to our enemies.
Anna has finished texturing and creating the characters and thanks to Julian’s Toon shader they are nicely shaded.
Each character has also already their Trash bags in their colours. They all have different Accessories so they are easily distinguishable and to make the choosing of the character more fun.
The CEO of Trash
The Trash Pope
The Trash Thief
The Trash Connoisseur
Programming
Our Programmers Maxim and Dylan have finished creating and perfecting several parts of the game.
The Camera following the players and zooming out when they move apart from each other has been added. The players now have a proper spawn point and can also respawn now.
Our Game is now also finally playable in multiplayer.
The ranking of the players has now been added as well meaning a winner can now be declared at the end of each round. To finish the game players, must return to the spawn zone which has been implemented now as well.
Some things have been improved from last time. The Pickup timer is now better visible and located above the player’s head. The Bear Trap has been improved as well as the movement of the Roomba.
Controls:
Collect Trash:
- Controller: A
- Keyboard: Spacebar
Drop Trash:
- Controller: B
- Keyboard: O
Move:
- Controller: Joystick
- Keyboard: WASD
Attack:
- Controller: X
- Keyboard: P
Files
Get TrashPandas
TrashPandas
Status | In development |
Authors | DylanHeirwegh, AnnaDemol, TheTwitchDude81, JulianDobrogeanu, spellczech123 |
Genre | Survival |
Tags | 3D, low, PvP, racoon, trash |
More posts
- Devlog 10: Polish 2May 21, 2022
- Devlog 9: Polish 1May 16, 2022
- Devlog 8: Production 5May 09, 2022
- Devlog 7: Production 4May 02, 2022
- Devlog 6: Production 2Apr 25, 2022
- Devlog 4: ProductionMar 21, 2022
- Devlog 3: PrototypeMar 14, 2022
- Devlog 2: PrototypeMar 07, 2022
- Devlog 1: ResearchFeb 28, 2022
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